Nico’s Mob V1.1 for Minecraft Pe

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Nico's Mob will add new mobs that can spawn naturally in your world. Each mob had different abilities & unique loots. Some mobs can be tamed and others very dangerous. Mobs are designed to match the vanilla style of Minecraft

Creator: NicoTheKid (Youtube, Twitter)

NICO's MOBS

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Nico's Mobs are made to make the game even more exciting and challenging. Aside from new mobs, this mod also adds some new blocks and items.

Mobs

Forest Guardian

  • Neutral Mob
  • Spawn: Forest, Flower Forest, Birch Forest, Roofed Forest, Swamp, Jungle, Taiga
  • Health: 60
  • Drop: Oak Log, Oak Leaves, Emerald, Oak Saplings
  • Attack Damage: 5-9
  • Forest Guardian will attack all the Illager mobs on their sight, and may also attack the player once you break any log type near them.

Squirrel

  • Passive Mob
  • Spawn in: Plains, Forest, Flower Forest, Birch Forest, Dark Oak Forest, Jungle, Taiga, Meadow, Savanna
  • Breadable using: Sweet Berries, Glow Berries, Beetroot
  • Health: 6
  • Drop: Raw Squirrel, Squirrel Hide

Sparrow

  • Passive Mob
  • Spawn: Plains, Forest, Flower Forest, Birch Forest, Dark Oak Forest, Jungle, Taiga, Meadow, Savanna
  • Health: 6
  • Drop: Feather

Giant Moa

  • Neutral Mob
  • Spawn: Forest, Dark Oak Forest, Jungle
  • Breadable: Sweet Berries
  • Tameable: Glow Berries
  • Healable: Beetroot
  • Health: 35
  • Drop: Raw Moa, Feather
  • Attack damage: 2
  • Ridable: Once it tamed
  • Chest attachable: Once it tamed

Forest Wisp

  • Passive Mob
  • spawn in Forest, Flower Forest, Birch Forest, Dark Oak Forest, Swamp, Jungle, Taiga
  • Health: 12
  • Drop: 50+ Experience Orbs
  • Interaction: Using a glass bottle, they will replace it with a Bottle o' Enchanting

Skeleton Footman

  • Hostile Mob
  • Spawn in Overworld surface & underground
  • Health: 20
  • Drop: Bone, Wooden Sword, Leather Armor
  • Attack Damage: 3

Skeleton Guard

  • Hostile Mob
  • spawn in Overworld surface, underground
  • Health: 20
  • Drop: Bone, tone Sword, Chainmail Armor
  • Attack Damage: 3

Skeleton Swordman

  • Spawn in Overworld surface, underground
  • Health: 20
  • Drop: Bone, Iron Sword, Iron Armor
  • Attack Damage: 3

Skeleton Golden Swordman

  • Hostile Mob
  • Spawn in Overworld surface, underground
  • Health: 20
  • Drop: Bone, Golden Sword, Golden Armor
  • Attack Damage: 3

Red Shroom

  • Passive Mob
  • Spawn in Forest, Birch Forest, Foofted Forest, Swamp, Taiga, Mushroom Island
  • Breadable using Azalea
  • Tamable: Flowering Azalea
  • Healable: Red Mushroom
  • Health: 12 (Wild) | 22 (Tamed)
  • Drop: Red Mushroom

Brown Shroom

  • Passive Mob
  • Spawn in Forest, Birch Forest, Roofed Forest, Swamp, Taiga, Mushroom Island
  • Breadable: Azalea
  • Tamable: Flowering Azalea
  • Healable: Brown Mushroom
  • Heal: 12 (Wild) | 22 (Tamed)
  • Drop: Brown Mushroom

Prismarine Clam

  • Passive Mob
  • Spawn on the Ocean floor
  • Health: 12
  • Drop: Prismarine Shard, Prismarine Crystal
  • Able to create a prismarine crystal that can be obtained using Shears

Jellyfish

  • Defensive Mob
  • Spawn in Ocean
  • Health: 10
  • Drop: Jellyfish Slime
  • They can hurt the player who is close to them

Mossy Cobblestone Golem

  • Neutral Mob
  • Spawn in: Forest, Flower Forest, Birch Forest, Roofed Forest, Swamp, Jungle, Taiga
  • Tamable: Emerald Block
  • Healable: Mossy Cobblestone
  • Health: 60
  • Drop: Mossy Cobblestone
  • Attack Damage: 5-8
  • The tamed Mossy Cobblestone Golem will fight all the monsters they see even when they are not doing anything to them. And they will also attack whoever hurts or is targeted by their owner

Cobblestone Golem

  • Neutral Mob
  • Spawn: Underground between Y level 63 to 0
  • Tamable: Emerald Block
  • Healable: Cobblestone
  • Health: 80
  • Drop: Cobblestone
  • Attack Damage: 7-10
  • The tamed Cobblestone Golem will fight all the monsters they see even when they are not doing anything to them. And they will also attack whoever hurts or is targeted by their owner.

Wandering Collector

Plant Collector

Crops Collector

Wild Collector

Item Collector

Oceanic Collector

Stone Collector

  • Neutral Mob
  • Spawn in a random biome of the overworld
  • Health: 26
  • Drop: Emerald, Mud Ball
  • Shoot: Mud Ball
  • Wandering Collector avoid monster-type mobs
  • Wandering Collector had 6 different variations that you can able to sell some of your collected items or blocks

Get Nico's Mobs here

Nico's Mob

Warthog

  • Neutral Mob
  • Spawn: Plains, Forest, Flower Forest, Birch Forest, Roofed Forest, Swamp, Jungle, Savanna
  • Breadable: Apple, Carrot, Potato, Beetroot
  • Health: 28
  • Drop: Raw Porkchop, Leather
  • Attack Damage: 2
  • Warthogs attack as a pack

Dire Bat

  • Hostile Mob
  • Spawn in all Underground
  • Health: 14
  • Attack Damage: 2
  • Attack Effect: Hunger (0:10)

Mud Cube

  • Hostile Mob
  • Spawn: Forest, Birch Forest, Roofed Forest, Swamp, Taiga
  • Health: 16
  • Drop: Mud Ball
  • Attack Damage: 3
  • Attack Effect: Slowness (0:10)

Snow Cube

  • Hostile Mob
  • Spawn: Snowy Tundra, Ice Spikes, Snowy Taiga, Grove, Snowy Slopes, Frozen Peaks, Jagged Peaks
  • Health: 16
  • Drop: Snowball
  • Attack Damage: 3
  • Attack Effect: Slowness (0:10)

Sand Cube

  • Hostile Mob
  • Spawn: Desert
  • Health: 16
  • Drop: Sand
  • Attack Damage: 3

Cursed Scarecrow

  • Hostile Mob
  • Spawn: Plains, Flower Forest, Forest, Birch Forest, Roofed Forest, Swamp, Jungle, Taiga, Meadow
  • Health: 20
  • Drop: Wheat, Stick, hoe, Curved Pumpkin
  • Attack Damage: 2
  • Cursed Scarecrow will also attack Iron Golem, Snow Golem, Wolf

Scorpion

  • Hostile Mob
  • Spawn: Plains, Flower Forest, Forest, Birch Forest, Roofed Forest, Swamp, Jungle, Taiga, Savanna
  • Health: 16
  • Drop: Scorpion Telson, Spider Eye
  • Attack Damage: 2
  • Attack Effect: Hunger (0:10)

Desert Scorpion

  • Hostile Mob
  • Spawn in Desert
  • Health: 16
  • Drop: Scorpion Telson, Spider Eye
  • Attack Damage: 2
  • Attack Effect: Poison (0:15)

Badlands Scorpion

  • Hostile Mob
  • Spawn: Badlands
  • Health: 16
  • Drop: Scorpion Telson, Spider Eye
  • Attack Damage: 2
  • Attack Effect: Mining Fatigue (0:15)

Cave Scorpion

  • Hostile Mob
  • Spawn: Underground
  • Health: 20
  • Drop: Scorpion Telson, Spider Eye
  • Attack Damage: 3
  • Attack Effect: Nausea (0:15)

Cursed Book

  • Hostile Mob
  • Summon by Enchanter Apprentice
  • Health: 8
  • Drop: Paper, Book
  • Attack Damage

Enchanter Apprentice

  • Hostile Mob
  • Spawn in all Overworld
  • Health: 30
  • Drop: Emerald, Bottle o' Enchanting, Book, Enchanted Book
  • Summon Mob: Cursed Book (3 to 4)

Firefly

  • Passive Mob
  • Spawn in Forest, Birch Forest, Dark Oak Forest, Swamp, Taiga
  • Health: 2

Blocks

Mud Soil

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Recipe

Nico's Mob
Nico's Mob

Mud Soil Bricks

Recipe

Jellyfish Slime Block

Recipe:

Items

Raw Squirrel

Nico's Mob
  • Stackable: 64
  • Nutrition: 2
  • Saturation: Low
  • Dropped by: Squirrel

Cooked Squirrel

Nico's Mob
  • Stackable: 64
  • Nutrition: 4
  • Saturation: Normal

Squirrel Hide

Nico's Mob
  • Stackable: 64

Raw Moa

Nico's Mob
  • Dropped by: Giant Moa
  • Stackable: 64
  • Nutrition: 3
  • Saturation: Low
  • Added Effect: Hunger (0:30) [30% chance]

Cooked Moa

Nico's Mob
  • Stackable: 64
  • Nutrition: 7
  • Saturation: Normal

Scorpion Telson

Nico's Mob
  • Dropped by: Scorpion, Desert Scorpion, Badlands Scorpion, Cave Scorpion
  • Stackable: 64

Mud Ball

Nico's Mob
  • Dropped by: Mud Cube, Wandering Collector
  • Stackable: 64
  • Throwable: Yes
  • Damage: 1

Mud Soil Brick

Nico's Mob
  • Stackable: 64

Jellyfish Slime

Nico's Mob
  • Dropped by: Jellyfish
  • Stackable: 64

Bucket of Jellyfish

Nico's Mob
  • Stackable: 1

Bucket of Prismarine Clam

Nico's Mob
  • Stackable: 1

Scorpion Gauntlet

Nico's Mob
  • Stackable: 1
  • Durability: 179
  • Damage: 4
  • Hitting Effect: Fatal Poison (0:15)
  • Enchantable: Yes
  • Repairable: Scorpion Telson

Changelog

MOBS

  • Added Forest Guardian
  • Added Sparrow
  • Added Squirrel

ITEMS

  • Added Squirrel Hide
  • Added Raw Squirrel
  • Added Cooked Squirrel
  • RECIPE
  • – Added new Leather recipe using 4 Squirrel

TRADES

  • Added new trade – 5 Squirrel Hide for 1 Emerald in Wandering Collector trades
  • Add new trade – 5 Raw Squirrel for 1 Emerald in Wandering Collector trades

Changes and Fixing

  • Changed the recipe file path that caused the mod to not work on Windows/Xbox
  • Enchanter Apprentice and Cursed Book will attack the Forest Guardian
  • Cursed Scarecrow will no longer attack the villager and other animals
  • Increased Giant Moa attack damage from “2” to “5”
  • Decreased Wandering Collector spawn rate
  • Change Mud Cub, Dancub, and Snow Cube geometry
  • Changed the Mud soil light absorption from 1 o 15
  • Fixed the error that causes the other blocks to be missing in the Minecraft v1.19

Don't forget to turn on the Experimental Gameplay

Nico's Mob
Nico's Mob

Nico's Mobs (V1.1) – BP (or HERE)
Nico's Mobs (V1.1) – RP (or HERE)

If you like Nico's Mobs, mcpeaddons will give you more addon you will like:

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