Mo’creatures is a recreation of the java mod. This addon brings more than 20 new creatures. (in the future there will be many more!)
Credit: Aguilesgamer
The addon has more than 22 mobs
ENTITIES Mo’creatures:
Ent:
- Spawn on top of grass blocks with a light level of 7 to 15
- Health: 40
- Has 2 types
- Ent birch
- Ent oak
- Drop: 1-3 XP, are invulnerable to almost all forms of damage, their only weakness is an axe
- Damage: 5
- Knockback when attacking you
- Loot:
- Oak Ent
- 0-2 oak wood
- 1-5 stick
- 0-2 oak sapling
- Birch Ent
- 0-2 birch wood
- 1-5 stick
- 0-2 birch sapling
- Oak Ent
Goat
- Spawn: On top of blocks of grass with a light level of 7-15
- Health: 8
- Has 6 variant
- Drop: 1-3 XP
- Female goat: interact with a bucket and they give a bucket of milk
- Male: Neutral, and they are domesticated with “sugar lump, all types of apple, all types of carrot:
- Loot: 0-2 leather
Turkey
- Spawn: grass block with a light level of 7-15
- Health: 6
- Has 2 types: Male and female
- Drop: 1-3 XP on death
- Tame: with melon seed
- Immune to fall damage
- Loot:
- 0-3 feather
- 0-2 turkey
Bears Mo’creatures
- Spawn: on top of grass blocks with a light level of 7-15
- Health: 25-50
- Has 4 type:
- Grizzly bear: normal
- Panda bear
- Polar bear: biggest bear
- Black bear
- Drop: 1-3 XP
- Damage: 6
- Loot: 0-2 hide
- Tame and feeding(except panda):
- feeding with any type of raw meat
- panda: sugar cane
- They can be equipped with a saddle and a chest. You can sit on the bear, sneaking and interact with the bear
Mini Golem
- Spawn: in solid blocks with a light level from 0-7
- Health: 15
- Damage: 2, throws a grass block at the player with 4 damage
- Burn in sunlight
- Drop: 5 XP
- Attack the player within 16 blocks and turns red when attacking
Wraith and flamewraith:
- Spawn:
- Wraith: Solid blocks with a light level of 0-7
- Flamewraith: Nether
- Health: 10-15
- Drop: 5 XP
- Attack the player with a radius of 12 blocks
- Burn in sunlight
- Damage: 3, fire phantom burning for 4-6 seconds
- Loot
- Wraith: 0-2 gunpowder
- Flamewraith: 0-2 redstone
Silver Skeleton
- Spawn: in solid blocks with a light level of 0-7
- Health: 25
- Damage: 2
- Burn in sunlight
- Attack player with a radius of 16 blocks
- Drop: 5 XP
- Loot
- 0-2 bone
- 0-2 silver sword (rare)
Boar
- Generated on top of grass blocks with a light level of 7-15
- Health: 10
- Drop: 1-3 XP
- Loot:
- 0-2 hide
- 0-2 raw porkchop
Bird Mo’creatures
- Generated on top of grass blocks with a light level of 7-15
- Health: 8
- Drop: 1-3 XP
- Has 6 variants
- Passive mobs, flying animals
- Tame with seeds. A tame bird can stand on your head and it will give you slow falling
- Loot: 0-2 feather
Crocodile:
- Spawn: Top of grass block with a light level of 0-15 in swamp biomes
- Health: 25
- Damage: 3
- Drop: 1-3 XP
- Mob semi-aquatic and hostile
- Attack the player among other mobs with a radius of 12 blocks
- Loot: 1-2 reptile hide
Bunny
- Spawn on top of grass block with a light level of 7-15
- Health: 4
- Drop: 1-3 XP
- Passive mobs
- Immune to fall damage
- Has 5 variants
- Tamed/Feeding with any type of carrot. A tamed bunny can be put on the player’s head.
Mo’creatures RB or here (drive)
Mo’creaturesehavior BP ore here (drive)
Komodo Dragon:
- Spawn: Top of grass blocks with a light level of 0-15 in swamp biomes
- Health: 20
- Damage: 3
- Drop: 1-3 XP
- Hostile Mo’creatures mobs
- They give poison for 6 seconds
- A Komodo drops an egg which can be given to another komodo to tame it the first time, it can be mounted. Put saddle on him, he can sit down
- Loot: 0-2 reptile hide
Raccoon
- Spawn: top of grass blocks with a light level of 7-15
- Health: 8
- Damage: 1
- Drop: 1-3 XP
- They are neutral mobs
- Can be tamed by feeding it with any type of carrot, apple, omelets, and sugar lumps
- Loot: 0-2 fur (1-5 with looting)
Rat :
- Spawn on top of grass blocks with a light level of 7-15
- Health: 100
- Damage: 2
- They are neutral mobs
- Have 4 variants
- Loot: 0-2 Raw rat
Hellrat
- Spawn in the nether
- Health: 20
- Drop: 5 XP
- Damage: 2
- Loot: 0-2 redstone
Shark
- Spawn: Ocean
- Health: 25
- Damage: 5
- Drop: 1-3 XP
- They are hostile/water mob
- They can drop a shark egg. This can be given to the shark to tame it the first time (For the shark to follow you. You have to take it out the water with a lead, the shark can “walk” so that it can follow you)
- Loot: 0-3 shark teeth
African elephant – Mo’creatures
- Spawn: desert with a light level of 7-15 in groups of 3
- Health: 40-60
- Damage: 6
- Drop 1-3 XP
- They are neutral mobs
- Can be tamed by cakes
- To ride the elephant, you need an elephant harness, after this you can put chests to the elephants.
- Loot: 0-2 hide
Asian Elephant:
- Spawn: jungle with a light level of 7-15 in groups of 3
- Health: 40-60
- Damage: 6
- Drop: 1-3 XP
- Tame with cakes
- To mount the elephant, you need an elephant harness, after this, you can put chests to the elephants
- You can equip an elephant garment. Finally, you can put an elephant howdah
- Loot: 0-2 hide
Wooly Mammoth
- Spawn: cold taigas, ice plains, ice mountains, spikes biomes in groups of 1-3
- Health: 40-60
- Drop: 1-3 XP
- They are neutral Mo’creatures mobs
- Damage: 6
- Tame with cakes
- To ride them, you need an elephant harness, after this, you can put chests to the elephants
- Loot: 0-2 hide
Songhua river Mammoth:
- Spawn: cold taiga, ice plain, ice mountain, ice spike in groups of 1-3
- Health: 40-60
- Drop: 1-3 XP
- Damage: 6
- Tame with cake (Like other Elephants)
- Loot: 0-2 hide
DOWNLOAD MO’CREATURES
Resource Pack or here (drive)
Behavior Pack ore here (drive)
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